Friday, September 6, 2019

5e Modifications: Cleric Domain: Worship of the Evil Elemental God of Earth Ogremach

Please see the earlier post on the Temple of Elemental Evil and the Battle of Emridy Meadows for necessary background to fully understand the material below.



Cleric Domain:  Worship of the Evil Elemental God of Earth Ogremach

Domain Spells:
           
Cleric Level
Spells
1
Earth Tremor, Magic Missile: Acid
3
Earth Bind, Melf’s Acid Arrow
5
Erupting Earth, Protection from Energy (Acid Only)
7
Stone Shape, Stone Skin
9
Conjure Elemental (Earth Only), Energy Flood (Acid only, no undead)


At 1st Level:

Bonus Proficiency:  Heavy Armor

Minor Ability: Resist Acid, Earth and Poison dmg


At 2nd Level

Channel Divinity:  +1d8 Acid dmg all weapon attacks that hit in next 10 rounds


At 6th Level

Channel Divinity: Max dmg to Acid, Earth, or Poison spells, magical devices or scrolls for one minute

At 8th Level

Ability: Summon Fire Elemental.  Lasts for 1 round per level, does not require concentration, and is under the mental control of caster. It goes back to home plane after one minute


At 17th Level

Ability granted by their choice of who they followed at 10th Level:  Iuz or Zuggtmoy

Thursday, September 5, 2019

5e Modifications: Cleric Domain: Worship of the Evil Elemental God of Water Olhydra

Please see the earlier post on the Temple of Elemental Evil and the Battle of Emridy Meadows for necessary background to fully understand the material below. 



Cleric Domain:  Worship of the Evil Elemental God of Water Olhydra

Domain Spells:
           
Cleric Level
Spells
1
Fog Cloud, Ice Knife
3
Snilloc’s Snowball Swarm, Dragon’s Breath (Cold Only)
5
Water Breathing, Protection from Energy (Cold Only)
7
Ice Storm, Watery Sphere
9
Conjure Elemental (Water Only), Energy Flood (Cold only, no undead)


At 1st Level:

Bonus Proficiency:  Heavy Armor

Minor Ability: Resist Water dmg or Cold dmg caused by anything based in water like sleet/hail


At 2nd Level

Channel Divinity:  +1d8 fire dmg all weapon attacks that hit in next 10 rounds


At 6th Level

Channel Divinity: Max dmg to Water or Cold spells, magical devices or scrolls for one minute


At 8th Level

Ability: Summon Water Elemental.  Lasts for 1 round per level, does not require concentration, and is under the mental control of caster. It goes back to home plane after one minute


At 17th Level

Ability granted by their choice of who they followed at 10th Level:  Iuz or Zuggtmoy

Wednesday, September 4, 2019

5e Modifications: Cleric Domain: Worship of the Evil Elemental God of Air Yan-C-Bin

Please see the earlier post on the Temple of Elemental Evil and the Battle of Emridy Meadows for necessary background to fully understand the material below.  



Cleric Domain:  Worship of the Evil Elemental God of Air Yan-C-Bin

Domain Spells:
           
Cleric Level
Spells
1
Feather Fall, Thunder Wave
3
Gust of Wind, Shatter
5
Lightning Bolt, Protection from Energy (Lightning and Thunder Only)
7
Freedom of Movement, Storm Sphere
9
Conjure Elemental (Air Only), Energy Flood (Lightning only, no undead)


At 1st Level:

Bonus Proficiency:  Heavy Armor

Minor Ability: Resist Air, Lightning and Sonic Dmg


At 2nd Level

Channel Divinity:  +1d8 Lightning dmg all weapon attacks that hit in next 10 rounds


At 6th Level

Channel Divinity: Max dmg to Air, Lightning or Sonic spells, magical devices or scrolls for one minute


At 8th Level

Ability: Summon Air Elemental.  Lasts for 1 round per level, does not require concentration, and is under the mental control of caster. It goes back to home plane after one minute


At 17th Level

Ability granted by their choice of who they followed at 10th Level:  Iuz or Zuggtmoy